, including all inherited members.
_applyAlgorithmParameters(void) | OgreHaptics::ForceEffect | |
_calculateForces(const Vector3 &position, const Quaternion &orientation, const Vector3 &linearVelocity, const Vector3 &angularVelocity, double timeElapsed) | OgreHaptics::ForceEffect | |
_getLerpFraction(double currentTime, bool fadingIn) | OgreHaptics::ForceEffect | |
_notifyDeviceDisabled(void) | OgreHaptics::ForceEffect | |
_notifyOrigin(const String &origin) | OgreHaptics::ForceEffect | |
_resetAlgorithms(void) | OgreHaptics::ForceEffect | |
_setState(ForceEffectState state, double currentTime) | OgreHaptics::ForceEffect | |
addAlgorithm(const String &algorithmType) | OgreHaptics::ForceEffect | |
AlgorithmIterator typedef | OgreHaptics::ForceEffect | |
AlgorithmsParameterMap typedef | OgreHaptics::ForceEffect | [protected] |
ForceEffect(const String &name) | OgreHaptics::ForceEffect | |
ForceEffectManager class | OgreHaptics::ForceEffect | [friend] |
getAlgorithm(unsigned short index) const | OgreHaptics::ForceEffect | |
getAlgorithmIterator(void) | OgreHaptics::ForceEffect | |
getFadeInDuration(void) const | OgreHaptics::ForceEffect | |
getFadeOutDuration(void) const | OgreHaptics::ForceEffect | |
getListener(void) const | OgreHaptics::ForceEffect | |
getName(void) const | OgreHaptics::ForceEffect | |
getNumAlgorithms(void) const | OgreHaptics::ForceEffect | |
getOrigin(void) const | OgreHaptics::ForceEffect | |
getRemainingTime(ForceEffectTimeType type=FETT_TOTAL) const | OgreHaptics::ForceEffect | |
getState(void) const | OgreHaptics::ForceEffect | |
getSustainDuration(void) const | OgreHaptics::ForceEffect | |
getSustainMode(void) const | OgreHaptics::ForceEffect | |
isActive(void) const | OgreHaptics::ForceEffect | |
mAlgorithms | OgreHaptics::ForceEffect | [protected] |
mAlgorithmsParameterMap | OgreHaptics::ForceEffect | [protected] |
mCurrentStateRemainingTime | OgreHaptics::ForceEffect | [protected] |
mDevice | OgreHaptics::ForceEffect | [protected] |
mDurationChanged | OgreHaptics::ForceEffect | [protected] |
mFadeInDuration | OgreHaptics::ForceEffect | [protected] |
mFadeOutDuration | OgreHaptics::ForceEffect | [protected] |
mhtCurrentStateDuration | OgreHaptics::ForceEffect | [protected] |
mhtCurrentStateStartTime | OgreHaptics::ForceEffect | [protected] |
mhtIsMaxLerpFractionSet | OgreHaptics::ForceEffect | [protected] |
mhtMaxLerpFraction | OgreHaptics::ForceEffect | [protected] |
mListener | OgreHaptics::ForceEffect | [protected] |
mName | OgreHaptics::ForceEffect | [protected] |
mOrigin | OgreHaptics::ForceEffect | [protected] |
mOutput | OgreHaptics::ForceEffect | [protected] |
msFadeInDurationCmd | OgreHaptics::ForceEffect | [protected, static] |
msFadeOutDurationCmd | OgreHaptics::ForceEffect | [protected, static] |
msSustainDurationCmd | OgreHaptics::ForceEffect | [protected, static] |
msSustainModeCmd | OgreHaptics::ForceEffect | [protected, static] |
mState | OgreHaptics::ForceEffect | [protected] |
mSustainDuration | OgreHaptics::ForceEffect | [protected] |
mSustainMode | OgreHaptics::ForceEffect | [protected] |
mTotalRemainingTime | OgreHaptics::ForceEffect | [protected] |
operator=(const ForceEffect &rhs) | OgreHaptics::ForceEffect | |
removeAlgorithm(unsigned short index) | OgreHaptics::ForceEffect | |
removeAllAlgorithms(void) | OgreHaptics::ForceEffect | |
restart(void) | OgreHaptics::ForceEffect | |
setAlgorithmParameter(unsigned short index, const String &name, const String &value) | OgreHaptics::ForceEffect | |
setAlgorithmParameterList(unsigned short index, const NameValuePairList ¶mList) | OgreHaptics::ForceEffect | |
setAllAlgorithmsParameter(const String &name, const String &value) | OgreHaptics::ForceEffect | |
setAllAlgorithmsParameterList(const NameValuePairList ¶mList) | OgreHaptics::ForceEffect | |
setFadeInDuration(long duration) | OgreHaptics::ForceEffect | |
setFadeOutDuration(long duration) | OgreHaptics::ForceEffect | |
setListener(Listener *listener) | OgreHaptics::ForceEffect | |
setSustainDuration(long duration) | OgreHaptics::ForceEffect | |
setSustainMode(ForceEffectSustainMode mode) | OgreHaptics::ForceEffect | |
start(Device *device) | OgreHaptics::ForceEffect | |
stop(bool immediate=false) | OgreHaptics::ForceEffect | |
updateRemainingTime(double timeElapsed) | OgreHaptics::ForceEffect | [protected] |
~ForceEffect() | OgreHaptics::ForceEffect | [virtual] |