#include "OgreHapticsPrerequisites.h"Go to the source code of this file.
Namespaces | |
| namespace | OgreHaptics |
Classes | |
| struct | OgreHaptics::DeviceInitInfo |
| Structure to hold information about an available Device. More... | |
Typedefs | |
| typedef std::vector < DeviceInitInfo > | OgreHaptics::DeviceInfoList |
| A list of DeviceInfo entries. | |
| typedef std::map< String, Device * > | OgreHaptics::DeviceMap |
| A map of named Device instances. | |
| typedef ConstMapIterator < DeviceMap > | OgreHaptics::ConstDeviceIterator |
| A const iterator over a map of String/Device entries. | |
| typedef SchedulerCallbackCode | OgreHaptics::SchedulerCallback (void *params) |
| Definition of the signature of a callback called from the haptic thread. | |
Enumerations | |
| enum | OgreHaptics::SchedulerCallbackCode { OgreHaptics::SCC_DONE, OgreHaptics::SCC_CONTINUE } |
| Enumeration of types of exit codes for callbacks scheduled from the haptic thread. More... | |
Last modified Tue Jan 6 22:31:25 2009